VR Anxiety and Horror
During my Academic education, I had the chance to take a course in VR Game Development. We were given the entire courses' duration to create a VR Game demo, mechanics included.
The main character has to go on about their day by avoiding sudden changes in the environment and, if they do happen, find a place to rest and relax, before continuing on. Your job is to go through their entire day, starting from the shortest path they take up to re-living the entire day.
The demo was made in Unreal Engine 4.26. The props are assets used from the Unreal Engine store. Scripting was done using the Blueprints system only, as to save on time needed to create a small demo.
Link to a presentation video of the WIP Project