M3DS Course - Unreal Engine Specialized Program Showcase

This is a scene showcase that was done through the course.

The goal of this course was to create a scene from scratch using our own or pre-made assets from the Epic Games Marketplace.

The scene takes inspiration from my previous living quarters back in New Belgrade several years ago in the Blocks. Initially I didn't have a plan on how to make the scene, but after reminiscing about the entrance of the Blocks, the whole parking area and the flat open concrete entryway to the buildings, the usually empty steel playground and the small concrete jungle that keeps popping out from the planters.

Inspiration images come from these 2 amazing galleries of New Belgrade linked here:

  • archdaily - Discover the Grit and Glory of New Belgrade's Communist Architecture
  • The Calvert Journal - Suspended city: a visit to New Belgrade, the town caught outside time
  • The assets used in the project were from multiple sources: Kitbash 3D Brutalism, Soviet packs from the Twin Souls game project files from the Epic Games marketplace, etc. The project was built on Rider and Unreal Engine 5.1.1.

    Link of the rendered scene as a video